Hanoi, Vietnam

2D game art studio in Hanoi

Characters, backgrounds, animation and UI for mobile games. Fourteen years of production for studios such as Gameberry Labs, Hasbro and Peak Games.

Experience
14+ years
On Behance
32 projects
On Google Play
7 games
Heroes Arena, a stone arena with twelve armoured characters
LatestHeroes Arena
Twelve armoured heroes, one arena

What we draw

Four kinds of work, one art team in Hanoi.

  • Character art

    Heroes, bosses and NPCs drawn in your game’s own style.

    Concept to final
  • Backgrounds

    Level scenes, maps and parallax layers built to fit your camera.

    Layered files
  • 2D animation

    Idle, attack and effect cycles for characters and props.

    Spine or frame
  • UI and UX

    HUD, icons, shops and menus that carry the art.

    Screen-ready
Six character portraits for HEroes TD, on a cream sheet

A project runs in 3 steps

01

Send the brief

Your references, the deadline and the platforms you ship on.

Transport it, an industrial vehicle scene used as a style reference
02

Review the style frames

A finished test piece in your palette, before production starts.

Merge Tank, a purple mech and dice on a road
03

Take the final files

Layered source, atlases and a handover call with the team.

Midnight Survivor key art, a dark bat character